ECHOES OF MARBLE
Simulation / Installation View / 3D Visualisation
Design and concept by Lera Kelemen.
3D work by Bogdan Mărculescu.
Design and concept by Lera Kelemen.
3D work by Bogdan Mărculescu.

The spatial setting, a fictional landscape filled with architectural elements that concurrently quote the past and hint towards an indeterminate, unlocalisable future. In this fictitious land, the remains of human histories are entangled with those of forgotten or lost worlds that became extinct, or that haven’t been born yet.

The arcades, engraved marbles, gates and crawling plants as reminisces of ancient times are juxtaposed with digital insertions such as screens or neons, conveying a future in which the boundaries between old and new fade, an environment in which the interaction between entities and species is stratified and no longer dominated by anthropocentric hierarchies.
